Saturday, April 14, 2012
League of Legends Jungle Guide
Jungle Guide
Jungling happened you are from the forest between the lanes and gain levels/achieve gold by killing the neutral camps. The advantage of jungling is it allows two solo lanes so there are two higher leveled people in your team, and if you are efficient enough, it's also possible to be higher leveled than the dual lane.
Fundamental essentials different factors of an jungler
Speed: How rapid the champion can eliminate the creep camps and the entire jungle.
Survivability: Is he in a position to sustain health along the way? Or he is very susceptible to counter jungling?
Sustainability: If he can sustain the jungling without finding needing to return to base every time due to different reasons.
Ganking: The ability to gank a lane.
Invasion: The opportunity to counter-jungle.
Path/Item builds: How versatile the champion is to use the way (where does he start jungling) and items (if he is able to itemize accordingly for the enemy team).
Ganking is probably the most crucial facet of jungling. It dictates the interest rate of laning and inputs pressure into overextended enemies. Some champions can perform ganks at the early levels (2 onwards), others gets more lucrative with at higher levels.
The next important skill to execute is Counter-jungle, don't assume all the junglers can do well in this aspect (that's why some junglers work most effectively in speed, in jungle control, many others in sustainability, ganking or anti counter-jungler) but it's extremely important. Usually the team needs a ward / a friend with clairvoyance, and a chance to predict the enemy jungler taking into account speed/versatility. It is not required to eliminate the enemy jungler, but deny him a couple of minions as well as steal the most important buffs (red and blue).
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